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3do_weap_tokarev_inv.3do
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Text File
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1999-11-15
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8KB
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198 lines
# MODEL 'weap_tokarev_inv.3do' created from 'H:\Amodelx\weap_tokarev_inv.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0:weapon_4tokarev_sde_inv.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.002072
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.002072
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME inrhand
RADIUS 0.017137
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 20
# num: x: y: z: i:
0: -0.012362 0.000764 0.000985 0.000000 0.000000 0.000000 1.000000
1: -0.014851 0.003225 0.000878 0.000000 0.000000 0.000000 1.000000
2: -0.012402 0.008199 0.002072 0.000000 0.000000 0.000000 1.000000
3: 0.014826 0.008346 0.002053 0.000000 0.000000 0.000000 1.000000
4: 0.014852 0.003389 0.001270 0.000000 0.000000 0.000000 1.000000
5: -0.005775 0.003278 0.001284 0.000000 0.000000 0.000000 1.000000
6: -0.008188 -0.008290 0.000967 0.000000 0.000000 0.000000 1.000000
7: -0.014788 -0.008319 0.001797 0.000000 0.000000 0.000000 1.000000
8: -0.012363 0.000749 -0.000840 0.000000 0.000000 0.000000 1.000000
9: -0.014852 0.003211 -0.000772 0.000000 0.000000 0.000000 1.000000
10: -0.012404 0.008164 -0.002053 0.000000 0.000000 0.000000 1.000000
11: 0.014823 0.008312 -0.002072 0.000000 0.000000 0.000000 1.000000
12: 0.014850 0.003368 -0.001205 0.000000 0.000000 0.000000 1.000000
13: -0.005776 0.003257 -0.001191 0.000000 0.000000 0.000000 1.000000
14: -0.008189 -0.008304 -0.000670 0.000000 0.000000 0.000000 1.000000
15: -0.014790 -0.008346 -0.001495 0.000000 0.000000 0.000000 1.000000
16: 0.001650 0.003307 0.000042 0.000000 0.000000 0.000000 1.000000
17: 0.001677 -0.001643 0.000083 0.000000 0.000000 0.000000 1.000000
18: -0.006821 -0.001689 0.000090 0.000000 0.000000 0.000000 1.000000
19: -0.005776 0.003267 0.000047 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 40
0: 0.781732 -0.259872
1: 0.913311 -0.534872
2: 0.992258 -0.259872
3: 0.702784 -0.609872
4: 0.044890 -0.759872
5: 0.044890 -0.609873
6: 0.913311 -0.759872
7: 0.992258 -0.609872
8: 0.465942 -0.459872
9: 0.736995 -0.459872
10: 0.702784 -0.609872
11: 0.465942 -0.609872
12: 0.264073 -0.223678
13: 0.185125 -0.220886
14: 0.185125 -0.168255
15: 0.264073 -0.165464
16: 0.027230 -0.260360
17: 0.027230 -0.128781
18: 0.553546 -0.247071
19: 0.553546 -0.142071
20: 0.131312 -0.154891
21: 0.499733 -0.168181
22: 0.499733 -0.220418
23: 0.131312 -0.233839
24: 0.017527 -0.854209
25: 0.885948 -0.854209
26: 0.885948 -0.985788
27: 0.017527 -0.985788
28: 0.100442 -0.607741
29: 0.150442 -0.274408
30: 0.300442 -0.274408
31: 0.350442 -0.607741
32: 0.780070 -0.033012
33: 0.990596 -0.006696
34: 0.990596 -0.111696
35: 0.780070 -0.085248
36: 0.022104 -0.019738
37: 0.679999 -0.019738
38: 0.679999 -0.098685
39: 0.022104 -0.098685
VERTEX NORMALS
# num: x: y: z:
0: -0.400403 -0.160728 0.902133
1: -0.859785 -0.198501 0.470496
2: -0.326999 0.304058 0.894774
3: 0.609480 0.519655 0.598743
4: 0.551906 -0.630631 0.545623
5: 0.274806 -0.437193 0.856355
6: 0.419681 -0.457941 0.783682
7: -0.568281 -0.466545 0.677785
8: -0.401463 -0.176103 -0.898785
9: -0.860413 -0.206425 -0.465916
10: -0.328204 0.288877 -0.899351
11: 0.608670 0.509441 -0.608269
12: 0.551180 -0.639779 -0.535615
13: 0.273686 -0.451708 -0.849150
14: 0.418847 -0.471263 -0.776195
15: -0.568892 -0.478157 -0.669125
16: -0.000671 -0.008461 -0.999964
17: -0.000671 -0.008461 -0.999964
18: -0.000671 -0.008461 -0.999964
19: -0.000671 -0.008461 -0.999964
FACES 19
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 0 0, 1 7, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 3 0, 1 6, 0
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 4 2, 6 5, 3 4, 5
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 6 0, 1 5, 3
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 7 0, 1 2, 6
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 14, 0 15, 2 8, 1
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 13, 3 14, 0 8, 1
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 4 12, 5 13, 3 10, 6
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 10, 6 13, 3 8, 1
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 9, 7 10, 6 8, 1
10: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 17, 8 18, 9 19, 10 16, 11
11: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 12 1, 13 9, 14 8, 15
12: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 13 2, 16 10, 17 9, 14
13: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 18 0, 12 8, 15 15, 19
14: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 20 6, 21 14, 22 13, 23
15: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 24 3, 25 11, 26 10, 27
16: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 28 4, 29 12, 30 11, 31
17: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 32 7, 33 15, 34 14, 35
18: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 36 5, 37 13, 38 12, 39
FACE NORMALS
# num: x: y: z:
0: 0.124315 0.055364 0.990697
1: -0.037969 -0.019476 0.999089
2: 0.001552 -0.156044 0.987749
3: 0.010227 -0.144634 0.989432
4: -0.183293 -0.143195 0.972573
5: 0.123596 0.038424 -0.991588
6: -0.039163 -0.036765 -0.998556
7: 0.000228 -0.172737 -0.984968
8: 0.008900 -0.161356 -0.986856
9: -0.184595 -0.159630 -0.969765
10: -0.000671 -0.008461 -0.999964
11: -0.703267 -0.710896 0.006484
12: -0.896836 0.442353 -0.003139
13: -0.966174 0.257885 -0.001534
14: 0.978922 -0.204230 0.001071
15: -0.005415 0.999950 -0.008458
16: 0.999985 0.005409 -0.000717
17: 0.005415 -0.999950 0.008459
18: 0.005415 -0.999950 0.008456
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 inrhand